Monday, October 09, 2006

MEGAROLEPLAYING Weekend

Wow.

I am kind of drained, but feeling good about Mega-Roleplaying Weekend. A whole horde of us Wellingtonians congregated in Kapiti to wreck havoc on the Walker's and Cowens' households. It was fantastic!

I got to play The Princes' Kingdom, We Have the Technology, The Evil Overlord's Summer Camp, Promethean: The Created, Don't Rest Your Head and Primetime Adventures.

All the games we played were excellent fun. Princes' Kingdom is based on the Dogs in the Vineyard system, and manages to alter the system enough to create a genuinely challenging game that doesn't preach morality but rather sets up a moral challenge and leaves it up to the players and GM to discuss at the end of the game how the results turned out. Very cool. :)

We Have the Technology was Matt's entry into the Iron Game Chef competition - and was about androids in the far future helping cyberdolphins choose which emotions to give to Humanity 2.0. It is basically a systemless freeform game that verges on being a LARP. It was loads of fun, but we kept getting new players joining to the point that the game kind of hit critical mass and degenerated into chaos. We had to call an end to it when Fraser got hit in the eye! (It was an accident.)

Next up was the Evil Overlord's summer camp - which was hilarious and fun. We spent a while coming up with evil plans to succeed at our various camp activities - the Superbrain Monkey and Susan Spectacles were hilarious, as was Lord Von Doom. :)

After a BBQ dinner, where everyone got to hang out and yakker - Nick P looking particularly fetching in his poncho; and general discussion about the people using Luke's spa - I ran a game of Promethean.

Wow. It was pretty cool. Despite the pregen adventure being a little cheesy, we managed to get the game moving into an appropriate tone and had a lot of fun dealing with souless frakenstien monsters and Golems seeking to gain souls. Fraser was one of the stand-out characters for his creepy Timmy, Hix did a great job being a disturbing shaman type creature and Luke's couch potato Golem was suitably callous at times which was a great juxtaposition to everything going on. All in all, a very cool group to play with and the game managed to impress me enough that I am eager to run a Promethean campaign some time soon. :D

Don't Rest Your Head was next up, with Nasia and Hix playing. It was very cool. We played a short story about two insomniacs who suddenly find themselves on the run from strange nightmares, and ending up with them trapped in a mad city of dark symbolism. The system was simple but genuinely creepy.

So thanks to Luke, Sam, Matt and Debbie for hosting a very fun weekend - and I am looking forward to the MegaRoleplaying Weekend!

All cool!

Love and Huggles

Conan

Currently Reading: The Secret of Zir'An
Currently Playing: Exalted: The Seventh Legion
Mood: Pretty upbeat!

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